Warhammer 40,000: Dawn of War
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Assy's Table Top Mod 4.6

New Units:

Marines: SM Veterans max size 5+Sarge more costs/no hvy Weapons, with Meltabombs, more expensive, more HPs/Moral Termis same hps, more moral, more costs, rally option(!), higher teleport range max size 9 inclusive Termi Sarge , 3Pop costs* Devastors other form from Space Marines but more costs, no Flamer, OTHER Weapon Priorities, they fire first on the bigger things Land Speeder is now a Squad up to 3! little more firepower, more costs, more jump range, Pop-cost is now 4 New Commander like FC but without Bombardement and w/o Weaponupgrade only 1000HPs with moralboost abilty Hellfire Cybot has now near the same HP like the normal Cybot at higher costs Rhino costs 1 Veh-Pop otherwise its useless, with this i think now there is a chance to see some of them?! Scouts now max size is 6 up to 4 upgrades

Orks: Dreadnought takes the place for The Killa Kan Killa Kan is now a squad up to 3 without wep-upgrade, lower costs, faster than dreadnought less tall/big, very funny! Pop-cost is now 4 Some adjustments to battlecannons, to lower accuracy. Lowered Firepower-accuracy and add more Damage to standard melee Weapons about 10% Higher Population Limit Orks are close combat fighter not shooter!

Eldar: Vypers are now in Squads up to 3 like the Kan/LS Pop-cost is now 4 Falcon Grav Tank costs 1 Veh-Pop

Chaos: Lowered accuracy from Battlecannon. Havocs (new) these are like the Devastors! Chaos Marines size limit is now 12 instead 10 Chaos Rhino costs 1 Veh-Pop