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Dark Angels 0.1

Readme File:
Dark Angels Version 0.1 Release - 31/01/05
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This mod allows you to field special characters from the Dark Angels chapter.

Visit our Relic Forums thread: http://forums.relicnews.com/showthread.php?t=51002

Email questions, rants, bugs, resume, etc to: adam_eley88@hotmail.com
or just post them in the forum thread!

Remove any previous versions of our mod before installing. Thanks.
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Installation

Download the file:

Copy the directory darkangels in your <DoW-folder>\
Your directory should look like this: <DoW-folder>\darkangels\data\
\art
\attrib
\scar
place the files 'ultramarines.module' and 'darkangels_mod.bat' in your <DoW-folder>
and start the game with the Batch file 'darkangels_mod.bat' - double click the file.

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Version 0.1 Release notes
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New Units
- Asmodai
- He is trained from the Chapel-Barracks
- His weapon Blades of Reason is somewhat weaker than the daemonhammer but does insane
morale damage
- He has more health, no morale (due to being a member of the Deathwing,
therefore Stubborn), and sight range than the normal FC

- Ezekiel
- He is trained from the Sacred Artifact
- He has better stats than the standard Librarian

- azrael
- He requires a Relic to be trained
- He is extremely strong - could be considered the SM uber unit
- His weapon (Sword of Secrets) does considerably more damage than the daemonhammer

- Deathwing Terminators/Deathwing Assault Terminators
- They have the same requirements as normal Termies and Assault Termies but cost more
- They have higher stats than normal Terminators and Assault Termies

- Dark Angels Textures
- Thanks to Jasoni Osoni

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